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A busty blonde diplomat with a sweet tooth adventures in the 101 Kingdoms of Northern Grossia, seeking influence, wealth, thrills... and delicious food to satiate her large appetite. Can her famously fast metabolism save Connie from a humiliating FAT AUDIT? An RPG story with @Batman76 rules. Countess Contoura “Connie” Decolletage, Class and race: Knight, Human (+10 Cha, +10 Con, -10 Int, -10 Ath) Age: 27 Height: 5’10’’ Starting Weight: 139 lbs Hit Points: 35 ATHLETICS: 40 +20 -10 = 50 CONSTITUTION: 50 + 10 + 10 = 70 INTELLIGENCE: 30 – 10 = 20 WILLPOWER: 20 = 20 CHARISMA: 60 +10 +10 = 80 FAT-FETISH 72 /. NORMIE: 80 FAT POINTS: 20, Normal. 7 lbs per Fat Point FAT FEATS: Crumbs in bed; Fast Metabolism Description: The tutors employed by the aristocratic Decolletage family did not expect the family’s youngest and most academically lacklustre daughter to win a coveted position as the royal envoy of their principality. But, then again, Countess Contoura’s tutors reckoned without her ability to exploit her considerable beauty and statuesque physique to the maximum. Furthermore, they’d reckoned without their new prince’s feeding fetish… After a fortnight of banqueting, at which the charms and diplomatic skills of a dozen prospective new envoys were assessed, most of Contoura’s rivals had gorged themselves too sick to attend the final day of selection at the prince’s court. And all her remaining rivals had put on so much weight that they were ruled out of the competition – for the Principality’s laws specified that only noble ladies who maintained a rigorously trim figure, and could squeeze themselves into a dress with a regulation 26’’ waistline, were allowed to serve the court in an official diplomatic capacity! It was only much later that Contoura learned of how the prince had laced the drinks at the assessment banquets with weight-gain potions, in search of a young woman who could gorge herself gluttonously and yet still just barely squeeze herself into the ultra-tight corsets and dresses that tradition mandated be worn in the prince’s court. Contoura was that woman, and – armed with the confidence of her fast metabolism – she embarked on a successful diplomatic career. It was, of course, a complete coincidence that she was sent to tour exclusively the courts and cities where fat was fashionable, and enormous meals de rigeur! For Contoura, always a big eater, these diplomatic missions were a delight, and the way her ample charms made seducing foreign knights at fat-friendly courts easier, after a month or two of filling herself up on the lavish local hospitality, was a bonus! Although, after a few years, she did start to need a week or two of crash dieting and exercise before she could cram herself back into the tight dresses required when she returned to her home court! Contoura’s most recent mission – a success, of course – has had quite the effect on her. She was dispatched to seduce the frost giant son of a tribe with which trade relations had become delicate. Bedding a frost giant was, without doubt, the sexual conquest of Connie’s entire career so far! But, oh, the feeding marathons involved in the seduction! And the practice sessions beforehand! It all added up to a lot of extra weight, and, even with Contoura’s notoriously fast metabolism, it had taken months to get her waistline back to normal… And, on top of that, her stomach seems to have grown permanently stretched, so that she just can’t get full from eating normal portions any more… Well, luckily, Connie has no doubt that her fabulous and universally-admired physique will be able to handle the consequences of a few extra pre-bedtime meals. --- Version 3 of the Prince's map of Grossia:
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This is a story written in batmans RP-rule-system. I move it here for easier reading and hope for your input and ideas - if anyone else than batman wants to interact with my story too, feel free to send me a dm! The plot so far in shortest shortness: Elyna is taken as a pawn to guarantee her peoples subservience to their new duchess of the land they settle on. During her first dinner at the castle the elf Elyna gravely insults her overweight hosts and triggers heavy consequences for herself... The rules can be found here:
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(The following is my contribution to @Batman76's D&D style RP. As DM, he has been doing his best to sabotage my character's superior elven figure 🤨) DM's PROMPT: Kayla thought of having a hundred thousand pleasure slaves at her beck and call but was shaken from contemplating her eventual power by the city she would one day own. The dark skinned wizard was used to the woods and small villages, but this town had tens of thousands of people in it's walls! More than enough to up set her sensitive elf nose and ears with their scents and sounds. When she owned everything, Kayla would institute better sewers and noise pollution for sure! But that was for tomorrow. Kayla hadnt come to this city at random after all! This was Red Port, one of the southern most republics and only a hop and a skip away from the lush southern continent. Kayla had spent most of her coin on a disgusting human ship ride here so she could... PICK ONE: Join a pirate crew to earn fortune and glory!: Tessa Red-Wing, an angel blooded pirate with crimson feathered wings pays a high bounty for any magicians to join her crew. She apparently goes through Sorceresses quite quickly but Kayla will surely evade whatever fate claimed those vain, empty headed fools once she joins the crew of the "Maiden Buster!" She just needs to show off her skills... (Roll INTELLIGENCE) Gain political power! The new Duke of the city is recruiting for his harem. Kayla may not care for her assuredly gorgeous elven looks much but knows she will stand out among the flabby, ugly human competition! Soon she'll have the Duke wrapped around her finger and rule this island with an iron fist! (ROLL CHARISMA) Attain ancient power! Red Ports jungle interior is home to many ancient ruins rumored to hide vast magical artifacts, gold in piles and ancient arcane power! Kayla is too join an adventuring party heading into the jungle, meeting them at a human eatery...(Roll WILLPOWER to avoid overeating and CONSTITUTION if failed) Find a lost master: Abigail Featherweight was an elf wizard who fought harder than any against the rise of Queen Saree. She escaped when the fight was lost and is rumored to be in Red Port. Kayla doesn't care much about politics that don't put her in charge but Abigail is rumored to be training apprentices at a magic school disguised as a bakery of all things!? If Kayla can find and impress her, she could grow even more powerful! (Roll WILLPOWER to avoid overeating, CONSTITUTION if failed. INTELLIGENCE to impress
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The following story is my first time trying to join in as a writer and supporter to @Batman76's D&D style RP, and I will do my updates her from now on. if you want to see the rules or give suggestions go to the link below ^^ Weight Gain Roleplay rules
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Hey Wonderful Readers, after finishing my first story with the Amazing @Batman76’s ruleset, I’ve decided to move my following posts for my second one to a separate topic as to not clutter the original thread whenever I’m being extra productive! Here’s to the Next Chapter of these ever expanding adventures into ample obesity, to the Eclipse of Alivia! ( Original Thread Here )
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This is my second story in @Batman76's RP-Rules. it will be darker and a slower burn than the first, but then again, that doesn't mean much enjoy ~~~ Joy Sunshine age: 21 height: 1,68m or ~5’6” (6.25 lb / FP) starting weight: 165 lbs. (~26 Fat Points) class: Sorceress (destruction, healing, cursing, nature) race: Half-Elf Half-Elfs? When elf-women flaunt their incredibly slim bodies at every opportunity and enjoy sexual flings with usually genetically non-compatible humans, in rare occasions end up with a surprise pregnancy. Then the race of immortal, magically skilled people who are also thin, pretty and kind of full of themselves combines with the lumberfoot humans that do get fat so easily and in a lot of different ways - on top escalated by the slow metabolism of the elves. Race Abilities: extra fat feat SLOW METABOLISM, on level up they gain double attribute points Race Bonuses: +15 to ATHLETICS and CHARISMA, -10 to WILLPOWER Atrributes Athletics 42+20=62 Constitution 69-10=59 Intelligence 39=39 Willpower 98-30=68 Charisma 71+65=136 Mental Feats: (20) GOTTA GET THIN: the PC is obsessed with losing weight. They roll with advantage on WILLPOWER checks to lose weight or avoid overeating. (26) GUILTY CONSCIENCE: the PC knows they need to be dieting and exercising, they're out of shape and their health is starting to go. Anytime the PC fails a WILLPOWER check to avoid over eating, they take a 5 point penalty to all WILLPOWER checks the rest of the day out of guilt. Physical Feats: (Lipo-Vampiress) SUPERNATURAL ATHLETE: Lipo-Vampires are supernaturally athletic. They fail to take Athletics penalties until they reach 50 FAT POINTS but from there take normal penalties. (race) SLOW METABOLISM: Through the lower but more efficient muscle mass of her elven parent, this half-elf PC gains weight easily. WEIGHT GAIN from OVEREATING is doubled, CONSTITUTION checks to avoid weight gain are rolled with DISADVANTAGE. (20) THUNDER THIGHS: "I sneak forwards..." "CLAP-CLAP-CLAP-CLAP" "The Orcs notice you." The PC's gains primarily in their legs, making them slow, ungainly and clumsy. ATHLETIC penalties towards running, sneaking, riding and dancing are increased by 50% at OVERWEIGHT/25 FAT POINTS and rolled with DISADVANTAGE at OBESE/30 FAT POINTS. However, the PC doesn't take CONSTITUTION damage per FAT POINT until 30 FAT POINTS. (26) SWEET TOOTH: "Another slice you say? Well it is so hard to resist...", this character has a taste for sugar (and grease, fat, salt etc), making it hard to control themselves around unhealthy food. WILLPOWER rolls to avoid OVEREATING are rolled with DISADVANTAGE. Bonds Born Lipo-Vampiress: She is stronger and faster and gets the SUPERNATURAL ATHLETE feat. While classic holy symbols and sunlight with on then, their true weakness is that they gain one fat point per day. She could inject the fat into victims when necessary but always hungered to suck it from other victims as well. In all sizes she is very charming and seductive (+30 CHARISMA) Crippled Vampirism: The inquisition has destroyed her ability to suck or inject excess fat into others. Only a compensating hunger for irresponsibly fatty foods and the mysterious daily gain of one FAT POINT and her strength remain. And sometimes her fangs uncontrollably show up. Vampire-Suppressant: The alchemical solution has to be taken daily to suppress the daily gain of one fat point and her hunger for fat, but it makes her powerless (ATHLETICS -15) and triples the calories delivered from all normal food. (Overeating counts as overeating three times, enchanted food and weight gain spells affect her normally). Stacks with SLOW METABOLISM ~~~~~ Alara Stonemark Age: 29 height: 1,93m or ~6’4” (8.25 lb / FP) starting weight: 384 lbs. (~46 Fat Mass Points) Class: Barbarian Race: human Atrributes: Athletics 187 Constitution 172 Intelligence 69 Willpower 75 Charisma 39 Mental Feats: (20) ITS ALL MUSCLE: the PC believes, rightly or wrongly, that their increased fat is a thin layer of bulk over muscle. -5 penalty to WILLPOWER to avoid over eating, advantage to ATHLETICS to exercise. (26) BULGING BRAVERY: rightly or wrongly, the character believes their bulk is a sign of toughness and strength. Must pass a WILLPOWER check before a physical action, receives advantage to the subsequent ATHLETIC checks on a success. Physical Feats: (20) NATURAL ATHLETE: "How long did I train for winning this marathon? What do you mean, I just thought everyone looked like they were having fun?" This PC is blessed by God to be an amazing athlete. While at NORMAL WEIGHT they automatically pass ATHLETICS tests, while at OVERWEIGHT they roll ATHLETICS with ADVANTAGE. They fail to take Athletics penalties until they reach 35 FAT POINTS and from their only take half penalties. (24) BIG BONED: "Yeah I'm a size ten but that's just how I'm built..." this PC says they aren't fat and to a degree they're right. Until they hit OBESE/30 FAT POINTs they take no ATHLETICS or CONSTITUTION damage per FAT point and take half ATHLETICS or CONSTITUTION damage per FAT point from then on. Reroll if character already has SMALL FRAMED. (26) BIG MILKERS: "Oh these? Oh yeah, they're getting bigger still. Why would I diet, it all goes to the girls first...they do make my back a bit sore..." This PC is blessed with a bountiful bosom by genetics, making them sexier to all and acting as a caloric disposal area...for a while. On gaining FAT POINTS between 20-24, this character's CHARISMA bonus increases by 2 instead of one with all NORMY NPCs, she takes no penalty with FAT FETISH NPCS despite being a normal weight and does not suffer ATHLETICS or CONSTITUTION loss per FAT POINT due to the fat failing to land on her limbs or core. On gaining FAT POINTS in the OVERWEIGHT category between 25-30, her CHARISMA increases by 1 among all NORMY NPCs instead of falling by 2 and increases by 4 among FAT FETISH NPCS instead of by 2, her ATHLETICS and CONSTITUTION scores however now fall by 4 points per FAT POINT instead of 3 to represent strain on her back. From 30 FAT POINTS onward, the PC's penalty/bonus on CHARISMA towards NORMIE/FAT-FETISHIST increases by 50% over baseline to represent rampant gigantomastia , while her ATHLETICS and CONSTITUTION penalties increase by 50% to represent immense back strain. (28) FAST METABOLISM: whether through youth, a high fat burn from lean muscle mass or just the genetic lottery, this PC gains weight very slowly. WEIGHT GAIN from OVEREATING is halved, CONSTITUTION checks to avoid weight gain are rolled with ADVANTAGE.
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Hello there everyone! I, like others, have been inspired by the wonderful @Batman76's simple RPG system and wanted go off and create a story driven by said system. How It Works: Simply put, I'll write scenes/chapters and at the end of each, there will be several prompts as to what could happen next. You all vote on which one and I'll hash out the results, rinse and repeat until we have a a whole story! Two other notes: 1. I will be using Batman76's system for the most part, but will do a few alterations for just this one story, so if any of the numbers seem confusing, that might be why! 2. This is ~not~ intended to be strictly canon with Batman76's setting for the system, so just keep that in mind. Moving on, this story will follow a Nymph by the name of Marigold, sent out by her sisters in her grove for a solution to their river drying up and leaving them all weak after a long and hard winter. What will she find as she travels the lands of man, unused to such plentiful food? Only time can tell whether she can solve the mystery and make it back before the influence of civilization has its weighty way with her! Name: Marigold ‘Mary’ Race: Nymph Class: Rogue Age: 100 Height: feet, inches Starting Weight: 130 lbs Current Weight: 100 lbs Hit points: 13 ATHLETICS: 50 +5 +20 -5 -10= 65 CONSTITUTION: 40 -15 -10= 15 INTELLIGENCE: 20 +10= 30 WILLPOWER: 30 -5 -10= 15 CHARISMA: 60 +15 +10= 85 FAT-FETISH 85 - 14 (61) / NORMIE: 85 - 5 (80) FAT POINTS: 15, Underweight. 6 lbs per Fat Point, 6lbs to next point FAT FEATS: (15)Lazy Bones,(20)Bandonkadonk[Inactive] Background: Member of a grove of Nymph sisters deep in the forests hugging the Yarra Mountains, Marigold has lived all her life among wood, animal and stone. As with much of her kind, they live away from the world of civilized races, in tune with nature and sharing in its bounty. They protect their woodlands as the woodlands provide in return, a perfect symbiotic balance. Yet this balance is not always left alone. Civilization demands progress, it does not just live in communion with nature, taking more than is given. Forests are cut down, fields are cleared and plowed, Mountains are hollowed for their contents. In Yarra Forest, Civilization cut off the lifestream of the flowing wildlands. The Yarra river, once a strong powerful current a hundred feet wide that ran for hundreds and hundreds of miles went dry over winter. The Nymphs woke up from their winter hibernation to find new shoots slow growing, and animals going far from home in search of hydration. In their investigations, all they found was an empty riverbed and a trickle of melted snow. The Nymph themselves, normally quite thin at the turn of spring, found themselves feeling emaciated as nature hungered for sustenance around them and their magics weak and ineffective with little lifeforce to draw from the plants. With little other option but to go upstream and discover the source of this misfortune, the Nymphs of Yarra Forest sent their sister still strongest, Marigold, who was also their youngest, having little interaction with the lands of civilized man. It would be up to her to save her sisters from dying trying to keep their grove alive and help it thrive again. Description: Marigold at 100 years is still considered young for many a nymph, and has the curiosity and innocence of youth to prove it. While in human terms she acts and looks very much like a 20 year old woman, her personality veers towards ‘bubbly’. This appearance of innocence is less true than it seems however. Having discovered early in life that being cute and innocent gets people to give you things and do stuff for you, Marigold has kept it up more as an act than anything else. She’d often feign hunger to get an extra apple from a sister Nymph, or hide her perfectly good leather shall in order to get another given to her from a freshly downed deer. Indeed, while she very much cares for her grove and does wish to see it prosper, Marigold is much more so looking forward to seeing what the lands of man have to offer. She grew up on tales of the bounty human towns had, so unlike the little farms they sometimes visited to trade with. The young Nymph has every intention of taking whatever ‘settled peoples’ will give her. As a Nymph of a temperate grove, Marigold has fine light green skin, very much like bamboo, and hair that is wheat gold with the new spring, falling down in rolling waves to the small of her back that compliments her gleaming golden eyes. Normally quite shapely like most of her kind, she has been left emaciated by the recent harsh winter combined with the lack of water leading to a lean spring. Regardless of the bonyness of her body however, Marigold still has the classic Nymph unearth beauty, with an angular and narrow face, as well as pointed ears and prominent cheekbones. Even with her lack of sustenance her lips always seem to be on the verge of a half smile. Her hungering shape is covered by loose fitting rough leather clothes that form a wrap around her chest and a sort of skirt around her waist. Along her waist hangs a short Iron wood blade and a bag, containing her favorite rocks, seeds, etc. Bonds: Nature’s Child: While withered and largely unable to use wild magic due as much to inexperience as a current lack of wild magic, Marigold is still able to cast one nature spell a day if she has previously overeaten that day to gain energy. Apparent Innocence: Marigold is very good at getting what she wants and receives +10 to trying to convince people to give or do things for her, but the innocence is easy to take advantage of as well, and she takes a -10 on any type of roll involved in detecting someone fooling or lying to her. Pact of the Grove: As the member of her grove sent to restore the river to her Forest, Marigold was given a magical blessing by the remaining combined might of her sisters that sends half of her energy back to them to sustain them. This means she gains Half as much weight from any source, but is so hungry all the time that she can naturally eat twice as much per day as normal, including overeating and anything that would magically allow her to eat more. --- Having just been sent on her way, Marigold makes her way to the edge of The Yarra Forests. What awaits her on her first steps out of the relative safety of the woods? Vote for how the story should start based on the reaction listed next to the option! [Like] Sit and Stay a While: Bordering Yarra are many small isolated farms and villages. Marigold happens to stumble upon one of these, a familiar sight from the few times her sisters leave to trade for goods they can't make in the woods. An couple with kids away to the big town for apprenticeships is there to great her, suggesting she stay until a trade caravan can stop by to help her on her journey north. [Love] A Fallen Huntress: The Sound couldn't be clearer, the crying of someone in pain. What Marigold didn't expect was to find a young Huntress trapped under most recent kill, a brown bear that fell and broke the woman's leg! [Thanks] Ruffians in Wait: All kinds live on the edge of The Yarra, some less savory than others. What will a group of vagabond bandits do when a Nymph walks into their camp looking all too innocent to what they are?